Pyro System
Info.
- Type: K-Type star. Its a flare star with a dangerous increasing energy levels thar produces solar burst.
- Planets: 4
- Moons: 2
- Affilation: outlaw
Checkmate Station.
- Outlaws place
- The Rough & Ready controls the station.
- Refuel, purchase supplioes and some entertainment.
Akiro asteroid fields.
- A place where you can find some rare materials.
Jump Points.
- Cano (Small)
- Castra (Large)
- Terra (Small)
- Stanton (Medium)
- Nyx (Medium)
- Oso (Small)
PYRO I
- Atmosphere: Hight presure.
- Weather: powerfull winds and lightning strikes.
- Crust: Silicate.
- Ecosystem: rich ecosystem where plants an animals support hight temperatures, even the stellar flares events.
- Habitable: not habitable.
PYRO II - MONOX
- Atmosphere: mostly composed about carbon monoxide. Some resources said thar can be breatheable without special equipment for a short time.
- Weather: It is was candidate for terraforming.
- Special interest for UEE: natural resources.
- Habitable: Not habitable.
PYRO III - BLOOM
- Atmosphere: Habitable conditions.
- Weather: cold.
- Special interest for UEE: as a mining point.
- Habitable: Yes, habitable planet.
- Habitants: outlaws, former miners.
PYRO IV
- Type: moon of Pyro V,
- Habitable: Not habitable.
PYRO V
- Type: Gas giant.
- Moons: 2 (Ignis and Pyro IV)
- Special interest for UEE and the outlaws: hydrogen of his atmo is harvested.
- Habitable: Not habitable.
IGNIS (PYRO V MOON)
- Atmosphere: Deathly, composed about sulfure dioxide (yellow and green atmosphere)
- Surface: great canyons and dry riverbeds.
PYRO VI - TERMINUS
- Atmosphere: nitrogen-oxigen. its breathable. The problem is that its cointains amounts of methane and carbon dioxide causing negative efects on the human's health during extended exposure.
- Habitable: Yes, habitable planet.
- Notable location: Ruin station. Be aware because its a XenoThreat.
- A main hub drug manufacture.
- Blackmarket sales.
- Criminal enterprises.
Special events on Pyro System
- Solar burst: it happens regularly around older stars. The sun erups with an hight energy generaring a wave traveling at 15% the speed of light that can produce hight level damages, but it can be avoided hidding under the surface or hidding inside special starships with a reforced armour.